Posts by SuperSpo on scripts
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Aug 1, 2008
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Travian3 Beyond - ML&CN: Archived Comments The feature requested by Zippo is already included in the "Village Manager" plugin, and it's very useful. X Nux: Se vuoi posso implementare il village manager nello script e poi passartelo cosi lo potete verificare, però lo farò tra una settimana o più perchè giusto oggi parto per le ferie ;) |
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Jul 26, 2008
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Travian3 Beyond - ML&CN: Archived Comments Better italian translation: lang_it['CONSTR'] = 'Costruzione';
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Jul 26, 2008
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Travian3 Beyond - ML&CN: Archived Comments Issue with NPC add-on: when i use npc feature, it set resources restrictively as request and i cannot modify, example : I have 1000 2100 200 1000 my total is 4300 and i need 1000 1000 1000 1000. My total Npc feature give me 1000 1000 1000 1000 , now i cannot modify the values to example 1000 1100 1100 1100 to use all my resources... |
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Jul 20, 2008
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Travian3 Beyond - ML&CN: Archived Comments Wazzup here??
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Jul 18, 2008
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Travian3 Beyond - ML&CN: Archived Comments Good one! For the new laguage entries this is the italian transaltion:
lang_it['ATTACKTYPE2'] = 'Rinforzo'; lang_it['ATTACKTYPE3'] = 'Attacco: Normale'; lang_it['ATTACKTYPE4'] = 'Attacco: Raid'; lang_it['NBSIZE'] = 'Dimensione Blocco Note'; lang_it['NBSIZEAUTO'] = 'Automatica'; lang_it['NBSIZENORMAL']= 'Normale (Piccolo)'; lang_it['NBSIZEBIG'] = 'Schermi Grandi (Grande)'; |
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Jul 18, 2008
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Travian3 Beyond - ML&CN: Archived Comments I belive that a bigger note block would be greater ... obviusly for resolution bigger than 1024 I modify the function noteBlock adding var wres = screen.width; for capture the screen widht resolution of the user and an if-else block for change settings like this :
if (wres >= 1280) {
imh.setAttribute("width","450");
aTable.setAttribute("width", "280px");
td.setAttribute("align", "center");
textarea.setAttribute("cols", "60");
}
else {
imh.setAttribute("width","265");
aTable.setAttribute("width", "280px");
td.setAttribute("align", "center");
textarea.setAttribute("cols", "30");
}
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Jul 15, 2008
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Travian3 Beyond - ML&CN: Archived Comments it doesen't interact with the server, it save a local file, not a cookie, with its settings.
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Jul 14, 2008
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Travian3 Beyond - ML&CN: Archived Comments Those filters are the plus' one.
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Jul 13, 2008
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Travian3 Beyond - ML&CN: Archived Comments already found theese links.. but unfortunately i didn't resolve my issues...
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Jul 13, 2008
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Travian3 Beyond - ML&CN: Archived Comments no answer to my request? |
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Jul 13, 2008
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Travian3 Beyond - ML&CN: Archived Comments Hi can you make a how-to for configure a storage url server-side?? |
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Jul 11, 2008
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Travian3 Beyond - ML&CN: Archived Comments And it would be great if you implement the " Village manager" Script this is the url http://userscripts.org/scripts/show/25524 |
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Jul 11, 2008
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Travian3 Beyond - ML&CN: Archived Comments hi ms99,
I see this : The current api is:
The other function the storage provides is, that it can store and retrieve map information. The affected commands are:
&value=<for>
request: cmd=mapget&pos={top-left d code of the map}
But i dont understand it! I upload to a server the php script that i found in this page http://www.nmprog.hu/travian/... but i'm not able to configure it!</for></new></old></value></value></key></key></password></server_uid></value></key></password></server_uid></value></key></password></server_uid> |
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Jul 10, 2008
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Travian3 Beyond - all language: Archived Comments Can i have a guide that eplainx how to setup a storage url?? I can't do it, help me! |
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Jul 10, 2008
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Travian3 Beyond - ML&CN: Archived Comments Can we have a guide to use storage url and its functions? x NUX : un'altro italiano qui! |

